CSE125


Course

CSE125

Title

Computer Science and Sculpture

Credits

3

Course Coordinator

George Hart

Current Catalog Description

This multidisciplinary class surveys how computer science and computer technology are used in sculpture. Case studies with slides, videos, and software demonstrations illustrate a range of approaches of sculptors incorporating computers in their creative process. Various state-of-the art fabrication technologies are studied (with site visits if available on campus). Mathematical foundations are emphasized so students can recognize them when analyzing sculpture and choose the right tool when designing. In the weekly recitation, these ideas are reinforced with projects using a range of available software and inexpensive construction materials, e.g., paper, cardboard, and foamcore.

Prerequisite

Level 3 on Math Placement test or MAP 103

Course Goals

 

Textbook

 

Major Topics Covered in Course
  • Week 1: Introduction
  • Week 2: Polyhedra in Art History
  • Week 3: Polyhedra in 20 th and 21 st Century Sculpture
  • Week 4: Orderly tangles
  • Week 5: Polygon representation on a computer.
  • Week 6: symmetry
  • Week 7: Sculpture by George Hart
  • Week 8: Four-dimensional Forms
  • Week 9: Using Great Stella
  • Week 10: Using Maya for Geometric Forms
  • Week 11: Using Maya for Organic Forms
  • Week 12: More Maya
  • Week 13: Tensegrity
Laboratory Projects
Course Webpage http://www.cs.sunysb.edu/~cse125